Mini guide to explain the basics of the game’s card game.
The Basics of the Game’s Card Game
Card Game Basics
- Equal number or higher means you capture the other card.
- Elements get a +2 bonus on non elements.
- Dark gets a +1 bonus on all elements but light.
- When Dark defends against an element, it gets a +2.
- Ice->Fire->Earth->Ice get a +3 bonus on eachother.
- Light gets a +3 on dark.
- At the end of the game, whoever wins, gets to pick an opponent card currently under their control/color.
Attacker v Defender Bonus
- Neutral v Neutral 0 / 0
- Neutral v Fire 0 / 2
- Neutral v Grass 0 / 2
- Neutral v Ice 0 / 2
- Neutral v Dark 0 / 2
- Neutral v Light 0 / 2
- Fire v Neutral 2 / 0
- Fire v Fire 0 / 0
- Fire v Grass 3 / 0
- Fire v Ice 0 / 3
- Fire v Dark 0 / 2
- Fire v Light 0 / 0
- Grass v Neutral 2 / 0
- Grass v Fire 0 / 3
- Grass v Grass 0 / 0
- Grass v Ice 3 / 0
- Grass v Dark 0 / 2
- Grass v Light 0 / 0
- Ice v Neutral 2 / 0
- Ice v Fire 3 / 0
- Ice v Grass 0 / 3
- Ice v Ice 0 / 0
- Ice v Dark 0 / 2
- Ice v Light 0 / 0
- Dark v Neutral 2 / 0
- Dark v Fire 1 / 0
- Dark v Grass 1 / 0
- Dark v Ice 1 / 0
- Dark v Dark 0 / 0
- Dark v Light 0 / 3
- Light v Neutral 2 / 0
- Light v Fire 0 / 0
- Light v Grass 0 / 0
- Light v Ice 0 / 0
- Light v Dark* 0 / 0
- Light v Light 0 / 0
Note that Light v Dark may be bugged. In the current iteration of the game, the bonus is 0/0. It is not confirmed if this is intended or not.
More Guides:
- 9th Dawn III – How to Play (Warrior Class)
- 9th Dawn III – Guide to Leveling Different Magic (Fast Method)
- 9th Dawn III – Complete Beginner’s Tips to Get Started
ncG1vNJzZmifkaKysbjAsmWtoaCofKjByJ2crGdoa4J4eZitn2ackay7brXIomWhrJ2h